So, this is Cyberspace?

Introductions

I have been involved in "cybercultural studies" for over a decade now. This page provides links to my own work as well as the research of others. If you know of any sites that I just have to link to, please let me know. If you're looking for more formal introductions, you can have a look at my departmental bio.

My online explorations began with MOOs (that stands for Multi-User Dimension, Object- Oriented). Intrigued by the way in which these "text-based virtual realities" created the impression of simultaneous absence and presence, I decided to go by the name of FortDa at 1k+1, a virtual space sponsored by the online journal, Postmodern Culture. You can also check out the homepages of folks from pmc-moo (most of which are defunct), the forerunner of 1k+1. To get more information (technical or theoretical) about MOO's, check out Xerox's PARC/LambdaMOO MOO Archive.

Theorizing the Space(s) of Network Culture

When I first posted this page, there were very few resources online related to the emerging field of "cyberculture." Now, of course, there's a wealth of information across the web. Here is a small sampling of material that deals directly or indirectly with the spatiality of network communication.

 

My Work

In my own work, I have argued that much of the writing on cyberspace has tended to perpetuate a dualism that places "real space" and "cyberspace" on opposite sides of an ontological divide. I would suggest instead that cyberspace maps an event involving material, conceptual, and lived processes--that cyberspace is a real, lived space. My earliest work on this topic was a piece on Baudrillard in Cyberspace (Style 29[1995]: 314-327, available online through Ebsco). A revised, expanded version of that article appeared  as "What Space is Cyberspace, " in the collection of essays, Virtual Politics: Community and Identity in Cyberspace (Sage, 1997). I started working with the concept of "topography" to describe the performative element of spatial production, which eventually became the basis for my article, "Virtual Topographies: Smooth and Striated Cyberspace" in Cyberspace Textuality (Indiana, 1999). Henri Lefebvre began to figure more prominently in my writing as I tried to make sense of "virtual urbanism" (see below). This line of thinking culminated in a piece entitled “Ephemeral Cities: Postmodern Urbanism and the Production of Online Space” in Virtual Globalization (Routledge, 2001). I bring all of this work together in Cyberspaces of Everyday Life( Minnesota, 2006).

 

I am currently working on a series of projects revolving around the concept of "error" and the poetics of noise. I address some of these concerns in a piece entitled "Failure Notice," which I wrote as guest editor for the error issue of M/C: A Journal of Media and Culture, published in October, 2007. I also have a piece on "digital dis-trophe," which appears in M/C Journal 7.6 (Jan. 2005).

 

I have also done some work exploring the collaborative potential for online exchanges, both in the classroom and within a scholarly community. To explore the results of the latter, see the Postmodern Spacings project, which appeared in the online journal Postmodern Culture. I gathered and edited the following online discussion on the WWW, Deleuze+Guattari, and Smooth Space, which provides a good archival example of list-serv scholarly exchange--although it does not capture the fluidity and "noisiness" that are very much a part of any list exchange.


I also have a body of work that explores the intersection of new media studies, critical theory, and literary criticism, via James Joyce and hypertext.


Of Some "Historic" Interest

The following links still hold considerable value for an understanding of the spatiality of network communication:


Vannevar Bush's "As We May Think": the oft-cited 1945 article on the "memex" machine

Ted Nelson's Xanadu Archives page, including his 1967 "Hypertext Notes," plus "probably the first public uses of the word 'hypertext'"
Also from Ted Nelson: Computer Lib/Dream Machines, scanned and excerpted by Digibarn

Tim Berners-Lee's original proposal for the CERN information management system, precursor to the WWW
A chapter from Michael Heim's The Metaphysics of Virtual Reality,  on Leibniz, monads, and cyberspace
Two seminal works of cybercrit: N. Katherine Hayles's "Virtual Bodies and Flickering Signifiers" and Mark Poster's "CyberDemocracy" and  
UT Dallas's 1995 COLLAB-1 online seminar, Cyber Wars entitled "Cyber Wars"
Pierre Levy on collective intelligence (in french)


Urban Metaphors

Centre for Advanced Spatial Analysis's (CASA) Online Planning and Virtual Cities projects
CASA also has research on mapping cyberspace and constructing virtual worlds
William Mitchell's City of Bits--and Marcos Novak's critique
The "transphysical city": Novak's own vision of the electronic urban
Dodge, Smith, and Doyle: "Virtual Cities on the World Wide Web"
Urbanism and the Internet: Ken Friedman's Essay "Restructuring the City"

Cybercafes

I used to have a number of links here to various cybercafes around the US--but now they are all defunct!


I am very interested in the public use of the Internet and the various forms it takes. Back in 1998, I found a piece in the New York Times that discussed Eva's Cafe, a cybercafe in Belize. The description of two very different classes of users--tourists, researchers, and business folk looking for contact "back home" and locals making contact with friends and relatives who had moved north for work--helped shape my thoughts on cybercafes as zones of interpenetrating social space.


Here's a paper I gave on the realities and virtualities of cybercafes, presented at the 1999 Popular Culture Conference. For the most part, the social use of Internet in the US has taken the form of free or for-pay wireless access in coffee shops, restaurants, and other spaces of consumption. At the same time, in Europe and Asia, cheap public internet access tends to flourish in tourist districts and near clusters of youth hostels. .

Other Useful CyberSites

Body, Body, Who's Got the (Virtual) Body?
Brown's Modern Culture and Media Home Page
Association of Internet Researchers (AoIR)
Georgetown's Communication, Culture, and Technology Program
UVA's Institute for Advanced Technology in the Humanities
Virginia Tech's Center for Digital Discourse and Culture
The Resource Center for Cyberculture  Studies--and in particular, their featured links
The Electronic Freedom Foundation


And of course, Howard Rheingold's Virtual Communities Page

 

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Last updated: November 8, 2007